The figurines, part two
"The toys themselves are well-made statues; they’re not poseable, but each one really captures the personality of that character with a charismatic stance," writes Daniel Krupa of IGN. "The toys have their own unique style that sparked desire in my inner Disney fan. It’s a good thing, too, because Disney Infinity is really all about celebrating the wonder of toys, and that concept is really sold through some lovely deft touches."
Each figurine "offers 6-8 hours of story-driven, mission-based gaming within that world," writes Jinny Gudmundsen of USA Today. "These missions vary, depending on which world you are in. For example, in Monsters U, the missions relate to using Sulley's scare powers to clean up after rival Fear Tech pulled some pranks... Where this game shines is in its Toy Box mode. Kids can simply explore (and find more digital toy capsules); design and customize their own worlds (ala Minecraft); and create their own games, whether that be racing, sports, platforming or other."
The Toy Box...
"The introductory interactive video for the Toy Box is aimed at sparking your imagination and it is so well done it could bring tears to your eyes. It will show you all of the characters you can play and the endless variety of things you can do in the Magic Kingdom’s digital realm," writes Dean Takahashi of VentureBeat. "This is the part that will make you feel like a kid again, as if you were mashing up characters from different stories on your living room floor."