World of Warcraft remains atop the online roleplaying game market. But publisher Blizzard says subscriber numbers have slipped.
According to publisher Blizzard Entertainment, the number of World of Warcraft subscribers shrank from 10.2 million to 9.1 million during the last fiscal quarter – a significant slip for the reigning heavyweight of the online roleplaying game market.
"Historically, we have seen usage decline towards the end of an expansion cycle," says Morhaime, according to a transcript of the call. "We saw a similar drop in subscribers in the months before [the Cataclysm expansion pack], followed by a substantial number of returning players around the Cataclysm launch. We're also seeing that a number of players took a break from World of Warcraft to play Diablo III."