Cybercrime Fingers Larger Issue of Privacy
The Fugitive Game: Online With Kevin Mitnick
By Jonathan Littman
Little, Brown and Company
383 pp., $23.95
In the crowded field of cybercrime books, "The Fugitive Game" stands alone. Jonathan Littman has written the inside scoop, intricately depicting the life of the cybercriminal on the run. His revelations about the computer world's subculture are astonishing.
Littman didn't start out to write a book about the electronic equivalent of the Brinks robbery and how cyberspace's most wanted criminal hacker, Kevin Mitnick, was brought to justice. But things took an unexpected turn in the spring of 1994, when Littman's research focused on both Mitnick, a fugitive from the FBI, and other computer-security experts at the margins of respectable society. The story already had national recognition from two front page stories in The New York Times.
Littman discovered that Mitnick, the man and the world he lived in, was a very different creature from Mitnick, the media myth.
In many ways, criminal hackers are nothing but computer-age con men, Littman writes. Their main skill is not at the keyboard but on the telephone. Littman shows convincingly how a combination of guile, sweet-talk, and impersonation allows Mitnick and other hackers to obtain valuable information and services from the most unsuspecting sources.
Its backstage look at the Mitnick story makes "The Fugitive Game" the perfect antidote to "Takedown," the one-sided book by Tsutomu Shimomura (with John Markoff), which presents Shimomura's story of the Mitnick track and capture. Littman fills in many of the missing details, and he does it in a friendly, first-person account that brings these unsavory characters to life.
He deconstructs the near mythical status of Shimomura, the computer-security expert from the San Diego Supercomputer Center. It was Shimomura's home computer that was the target of a sophisticated computer break-in that was reported weeks later by Markoff on the front page of The New York Times.
But instead of being an innocent victim, Littman asserts, Shimomura is actually a hacker whose past exploits include reverse-engineering cellular telephones and listening illegally to cell-phone conversations. Littman also suggests that Shimomura may have intentionally made his computer a vulnerable target filled with juicy hacker tools just to see who would break in in a high-stakes game of computer chicken. A good portion of "The Fugitive Game" criticizes Markoff, who Littman says actively assisted in the investigation and capture of Mitnick, while covering up his own involvement in the investigation and other apparent conflicts of interest. Littman presents some compelling evidence, though Markoff has denied the charges.
The most troubling lesson from "The Fugitive Game" is what it says about the Federal Bureau of Investigation's handling of Mitnick and other cybercriminals. According to Littman, the FBI used Mitnick as a hook on which it hung all society's computer-related fears. To catch Mitnick, Littman says, the FBI hired a truly dangerous hacker, and tolerated the hacker's continuing legal infractions. And when it finally came time to bust Mitnick, he writes, FBI agents conducted an illegal, warrantless search of his apartment, then lied to a federal magistrate to cover it up.
If true, "The Fugitive Game" is more than another cybercrime chase story. It is a chilling account of how our rights to privacy and due process are being pushed aside in pursuit of these alleged criminals. Besides being an entertaining story, it carries an important warning.